Welcome to the world of Mogrimera where nature, technology, and the supernatural combine into one diverse and incredible open-world experience! As a student from the Wizarding School of Order, you must complete tasks given to you by the faculty. Some tasks are difficult, some are incredibly dangerous! But thankfully you will not have to tackle them alone. Animal-like creatures called “grimera” can be recruited to assist you on your quests. Refine their skills in battle and work together to defeat the chaotic and cruel abominations that threaten this world and its creatures!
Though not entirely understood by the Wizarding School, grimera are a subject of fascination to the wizards. With the power of alchemy, grimera can be created from special materials and bond to a wizard through a magic book. Without a partner, grimera are still surprisingly independent. Many wild grimera survive in the wilderness and on the outskirts of human settlements. These grimera have grown wary of wizards, but they can be persuaded to join a student’s team if the student battles and impresses the creature with their skill.
Every grimera has an affinity for a particular type of magic. The natural world, technology, and destructive forces are all powers that the creature can tap into to cast spells. Every wizard should familiarize themselves with these types and understand each grimera’s strengths and weaknesses to use them more effectively in battle.
Commonly found in the presence of humans and their robots, machine grimera are built for survival in the steam-powered cities of the world. Unrestricted by biological limits, these grimera are energetic and capable of incredible feats of strength and speed. Their metallic bodies protect them from natural attacks but, like most machines, they can be worn down by the persistence of decay and fall into disrepair.
Whether it’s plains or woods this type thrives in uninhabited areas. These grimera closely resemble their mundane animal counterparts, but with a heightened sense for the natural world and it’s potential. Their natural healing abilities can nullify the efforts of most decay type creatures, however, their slow and steady pace can be easily outmatched by the speed and raw power of machine grimera.
Decay grimera haunt forgotten caves and dark woods. They are not always malicious, however, they can be incredibly creative when they do decide to do harm to another creature. Machine grimera fear them because even the strongest metal can be worn down and rust. However, destruction is just one step in the cycle of life and its damage can be undone by the incredible power of nature.
Outside of the list of grimera species, there is a fourth type of magic. Neutral is unrefined, like a rock among gems, but it still has its uses. It has no advantage over other magical types, but it has no disadvantages either. Creatures that usually have this type are wizards, humans, animals, and some abominations.
Along with an affinity for a type of magic, the way a creature navigates the world is specific to its species.
Strong legs and bountiful stamina allow land grimera to use less mana to move farther across the battlefield.
Designed for life in lakes and/or the open sea, water grimera can cross deep water without fear of drowning.
Swooping and spiraling with graceful wings, air grimera can fly high above their grounded counterparts and reach secluded areas.
There is so much to discover in the world of Mogriemra: Disciple of Order; explore the open world, befriend and command numerous grimera, strategize with your team, and battle the forces of chaos to earn the trust of the human population! With a strong art direction that inspires a retro 2D/3D aesthetic, this game provides a playground for the intrepid adventurer!
But be warned, your progress is being watched. Failure to complete your assignments on time will make detention sound pleasant compared to the consequences.
Coming to Kickstarter soon with a playable demo! Please follow us on Tumblr for further updates and posts.